Silverbranch
Member
- The old trading system is disabled (Common regional pack (including cheese, honey and compost) can now only be sold for gold to a buyer in a trading post on the same mainland. All NPCs who purchased pack before 03/16/2021 will be removed in the new version. Please note that pack produced in the location where the trading post is located cannot be handed over in the same location - they will have to be transported to any of the other trading bases.);
- Custom buyers on Freedich Island and Pirate Island have been removed (we will add more activity to these locations in the future);
Presumably these changes are because the Administration believes charcoal is too easy to procure, specifically these changes seem to be targetted at the running of aged Ahnimar and Rokhala packs to growl gate for ~ 66 charcoal per pack.
I've not been around long enough to comment on the charcoal economy, but could the growl gate charcoal trader be left where it is, but only giving the rates of the existing charcoal traders?
Charcoal traders exist in Solis and Two Crowns, both of these zones are faction controlled peace zones, making pvp in them almost impossible - When running to growlgate you're exposing yourself to more risk, but it's open pvp, you can atleast properly fight back , without peace zone restrictions.
Growlgate gives a valuable oppurtunity for PvP, even if it offered no bonus% to charcoal, I would continue to use it, and continue to PvP around it.
Please consider leaving the Growlgate resource trader, but nerfing the rate to the same as the other traders located in Two crowns and solis.
- Custom buyers on Freedich Island and Pirate Island have been removed (we will add more activity to these locations in the future);
Presumably these changes are because the Administration believes charcoal is too easy to procure, specifically these changes seem to be targetted at the running of aged Ahnimar and Rokhala packs to growl gate for ~ 66 charcoal per pack.
I've not been around long enough to comment on the charcoal economy, but could the growl gate charcoal trader be left where it is, but only giving the rates of the existing charcoal traders?
Charcoal traders exist in Solis and Two Crowns, both of these zones are faction controlled peace zones, making pvp in them almost impossible - When running to growlgate you're exposing yourself to more risk, but it's open pvp, you can atleast properly fight back , without peace zone restrictions.
Growlgate gives a valuable oppurtunity for PvP, even if it offered no bonus% to charcoal, I would continue to use it, and continue to PvP around it.
Please consider leaving the Growlgate resource trader, but nerfing the rate to the same as the other traders located in Two crowns and solis.
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