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I hope to balance this and close the gap between players.

rgczxdi

Well-known member
I hope to modify the system in advance
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He has narrowed the armor gap between players
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rgczxdi

Well-known member
His returns have exceeded, so in the future composite version, his attributes have been reduced and his balance has been reassessed as the player has the highest quality equipment
The current version is an enhanced version. Too large a gap between rich and poor will lead to fewer new players coming to the old server
 

rgczxdi

Well-known member
Closing the gap and helping new players grow faster will either attract new players to stay or, like official servers, keep opening new servers to attract new players.
The server is then consolidated
But no matter how many servers are open, player losses will only be faster than new players
But to a certain extent, this will reduce the player's interest in improving the quality of equipment
 
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Bobo

New member
It only takes a month for new players to get epic level equipment. If buff is changed, who is willing to get higher level equipment? It's just that you don't have it, so you want others to change
 

rgczxdi

Well-known member
Equipment gains extra stats every time it improves, and the size of the gap only breeds dissatisfaction
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Krovosisa

Well-known member
Ок я понял, бафф стрелки сета качества ребалансить не надо.
 

rgczxdi

Well-known member
Ок я понял, бафф стрелки сета качества ребалансить не надо.
The balance I need is armor
It's not about balancing just one career
If a high level player is controlled for only 1.5 seconds
But new players have control time of 3 seconds. Do you think they are fair
Reduced the additional attributes of premium clothing to avoid the 4.0 seckill version
 

rgczxdi

Well-known member
Same control skills
You only have 1.5 seconds of control against advanced armor players
But for an average player, you have 3 seconds of control
I think it is necessary to balance him
 

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